Goldfish wordmark
Colorful Goldfish achievement and activity icons
Colorful Goldfish achievement and activity icons
Colorful Goldfish achievement and activity icons

Goldfish, gamified training for frontline teams

Goldfish, gamified training for frontline teams

Frontline work in food and entertainment is shift-based, and training changes from venue to venue. Goldfish is a native mobile app that brings training, progress and recognition into one tool that fits the working day. Our founder, Mike Kochenburger, designed it as Head of Product Design at Bowlero, before House of Koco was formed. He was the primary designer and a main contributor to the concept.

Frontline work in food and entertainment is shift-based, and training changes from venue to venue. Goldfish is a native mobile app that brings training, progress and recognition into one tool that fits the working day. Our founder, Mike Kochenburger, designed it as Head of Product Design at Bowlero, before House of Koco was formed. He was the primary designer and a main contributor to the concept.

Our Scope

Logo Partner

Heyo logo partner

The problem

Training was inconsistent from venue to venue, and it was hard to see and recognize good work. New hires struggled to get started. We wanted one tool that carried training, progress and recognition.

Goldfish training, sales and attendance cards
Goldfish challenge and recognition cards

Listening first

We interviewed more than eight people across the business: senior leaders, venue managers and hourly workers. The pain points were the same at every level: recognition, consistency in training and getting started in the role.

Goldfish center-versus-center leaderboard
Goldfish career statistics and progress
Goldfish rewards store on a phone

Concepts we explored

We first explored a high-fidelity game where employees competed across the whole company. It was exciting, but keeping it engaging would have needed specialized developers, so we chose a more practical task-based model. We showed leadership two concept videos of what else was possible. SpaceQuest had employees work together toward distance milestones, unlocking rewards and ship upgrades. Buildy unlocked hexagonal panels on a shared or personal map as people completed tasks, a visual monument of their connection to the company.

Three MVP directions

We explored three MVPs. Training and career pathing offered standardized quizzes and progression. A gamification MVP offered narrative-driven incentives. A competition MVP offered venue-based leaderboards with real-world rewards. Leadership chose a hybrid of training and competition. We also tested visual directions early, with three designs for hourly work and one with broader appeal, to avoid late stakeholder changes.

Goldfish training quiz and learning progress cards
Goldfish training quiz and learning progress cards
Goldfish sales and attendance achievement cards

Pilot and what we changed

We ran a pilot in select venues and reviewed early usage and feedback. We adjusted quiz difficulty based on what we heard, and tightened the feedback loop so workers see how they did at the end of their shift instead of the next day.

Goldfish milestone screens surrounded by gold coins

What we took from it

Training works best when it is short, tied to a real shift and gives people a reason to come back. Goldfish put training, progress and recognition into one task-based experience for frontline teams. The Goldfish logo and animation came from our partner Heyo.

Goldfish design system with colors, typography and activity cards

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Start a Project

Tell us some details about your project and we’ll help you figure out the best way forward.

Let's go on a
journey together!

What package interests you most?