Ghostheim, our own tabletop action RPG
Our Scope
The idea
Most tabletop games make you choose between the table and the screen. Ghostheim is built to blend physical and digital play. We call the category the Tabletop Action Role-Playing Game, or T-ARPG. The goal is a system that removes the friction of traditional rules so the group can stay on the story.

The world
Ghostheim takes place in and around the Everspire, a ten-layer tower city where height is status. Its signature rule is Ghostlight. At midnight, for one hour, your ghost becomes visible and solid and fights beside you.

Why we make it ourselves
Ghostheim is our own IP, so we make every decision in-house: the world, the rules, the illustration, the motion and the website. It is where we test our own design process, from concept art to systems design, with no client brief in the way.







Where it stands
Ghostheim is a work in progress and has not been playtested yet. We are working on environment concept art. Posters and other merchandise are coming.
Coming Soon…
We will be selling posters and other merch.
Please take a look!



















